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Apress, Fachbücher, Inclusive Design for a Digital World (Englisch, Regine M. Gilbert, 2019)

49,96 €

Chapter 1. Designing with accessibility in mindChapter Goal: Layout reasons for accessible design-What is web accessibility and inclusive design-Which standard to use (W3C, WCAG 2.1, etc)-Importance of providing Efficient Code-Summary of key points on last page of the chapter Chapter 2. HTML, CSS, and the land of Accessible Rich Internet Applications (ARIA)Chapter Goal: Best Practice for web development with sample code-HTML (headings, language, alt text, etc)-CSS (Contrast, Hiding Content, Order, etc.)-Javascript (Navigation, User Control, etc.)-ARIA Landmarks (Defining ARIA needs and where to apply)-Summary page at the end of the chapter Chapter 3. If it´s annoying, it´s probably not inclusive designChapter Goal: Common inaccessible things people do with digital products-Illustrations of inaccessible product examples with correct code-Do´s and Don´ts including code-Inclusive Documentation - PDF´s and beyond-Summary page at the end of the chapter Chapter 4. Web ComplianceChapter Goal: Review of WCAG 2.1, ADA as it applies to the web and Section 508 of the rehabilitation act-WCAG 2.1 Highlights (POUR - Perceivable, Operable, Understandable, Robust) -ADA´s impact on Web-Sections 508/504 and applications to the web-Internationalization of inclusive design-global differences-Summary page at the end of the chapter Chapter 5. Design Principles for People with DisabilitiesChapter Goal: Give High level design principles from true stories of disable web users-Tips for building Accessible websites (Labeling, Formatting, Linking, etc)-Accessible Web Content Code-Voice of the Disabled-true stories-Summary of key points on last page of the chapter Chapter 6. Users & User ResearchChapter Goal: Assistive Technologies and tools-Recruiting participants-Practical testing and training plans-Usability evaluation-Metrics to examine-Summary page at the end of the chapter Chapter 7. Case Studies & SolutionsChapter Goal: Lessons learned from building accessibility into different platforms-Web-Mobile-AR-VR-Voice-Gaming-Social Media-Summary page at the end of the chapter Chapter 8. Planning and Implementation of inclusive design Chapter Goal: How to on Planning and implementing accessibility on teams-Creating a culture of accessibility-When to begin incorporating inclusive design in the process-Accessible documentation-Summary page at the end of the chapter Chapter 9. Usability and Usability TestingChapter Goal: Testing Products with People with disabilities-How to test products with people with disabilities-How to recruit people with disabilities-Usability testing best practices-Summary page at the end of the chapter Chapter 10. Beyond the web, innovation, the future and you!Chapter Goal: Conclusion looking into the past innovations, future innovations and opportunities-Past innovations-Organization and Resources for Inclusive Design and Accessibility-Summary page at the end of the chapter.

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